Library API
File Hierarchy
-
- Directory src
- Directory algo
- File constants.h
- File dsu.h
- Directory core
- File dummy_mesher.h
- File general_utility.h
- File godot_utils.h
- File hex_grid.h
- File hex_mesh.h
- File hexagonal_utility.h
- File mesh.h
- File pent_mesh.h
- File rectangular_utility.h
- File smooth_shades_processor.h
- File tile_mesh.h
- File utils.h
- Directory honeycomb
- File honeycomb.h
- File honeycomb_cell.h
- File honeycomb_honey.h
- Directory misc
- File biome_calculator.h
- File cube_coordinates.h
- File discretizer.h
- File polyhedron_tile.h
- File tile.h
- File types.h
- File utilities.h
- Directory polyhedron
- Directory primitives
- File edge.h
- File face.h
- File hexagon.h
- File pentagon.h
- File polygon.h
- File triangle.h
- Directory prism_impl
- File prism_hex_mesh.h
- File prism_pent_mesh.h
- Directory ridge_impl
- File hill_mesh.h
- File mountain_mesh.h
- File plain_mesh.h
- File ridge.h
- File ridge_based_object.h
- File ridge_config.h
- File ridge_connection.h
- File ridge_group.h
- File ridge_hex_grid.h
- File ridge_mesh.h
- File ridge_set.h
- File ridge_set_maker.h
- File terraformer.h
- File water_mesh.h
- Directory tal
- File arrays.h
- File callable.h
- File camera.h
- File color.h
- File engine.h
- File event.h
- File godot_core.h
- File material.h
- File mesh.h
- File node.h
- File noise.h
- File object.h
- File reference.h
- File shader.h
- File texture.h
- File tmath.h
- File vector2.h
- File vector2i.h
- File vector3.h
- File vector3i.h
- File wrapped.h
- Directory algo
- Directory src