Sota

Getting Started

  • Introduction
  • Building from sourse
  • Modules
  • API usage

Design notes

  • Ridge-based terrain
  • Honeycomb
  • Tesselation type
  • C++ module VS GDExtension

Architecture

  • Types Abstraction Layer

Known issues & limitations

  • Sota C++ module build

C++ code documentation

  • Library API
Sota
  • File tile_mesh.h
  • View page source

File tile_mesh.h

↰ Parent directory (src/core)

Contents

  • Definition (src/core/tile_mesh.h)

  • Includes

  • Included By

  • Namespaces

  • Classes

Definition (src/core/tile_mesh.h)

  • Program Listing for File tile_mesh.h

Includes

  • core/mesh.h (File mesh.h)

  • misc/discretizer.h (File discretizer.h)

  • misc/types.h (File types.h)

  • tal/reference.h (File reference.h)

Included By

  • File hex_mesh.h

  • File smooth_shades_processor.h

  • File honeycomb_cell.h

  • File honeycomb_honey.h

  • File tile.h

  • File utilities.h

  • File hex_polyhedron.h

  • File polyhedron_noise_processor.h

  • File polyhedron_ridge_processor.h

  • File prism_hex_mesh.h

  • File prism_pent_mesh.h

  • File ridge_mesh.h

Namespaces

  • Namespace sota

Classes

  • Class TileMesh


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