Sota

Getting Started

  • Introduction
  • Building from sourse
  • Modules
  • API usage

Design notes

  • Ridge-based terrain
  • Honeycomb
  • Tesselation type
  • C++ module VS GDExtension

Architecture

  • Types Abstraction Layer

Known issues & limitations

  • Sota C++ module build

C++ code documentation

  • Library API
Sota
  • File types.h
  • View page source

File types.h

↰ Parent directory (src/misc)

Contents

  • Definition (src/misc/types.h)

  • Includes

  • Included By

  • Namespaces

  • Classes

  • Enums

  • Functions

  • Typedefs

Definition (src/misc/types.h)

  • Program Listing for File types.h

Includes

  • algorithm

  • array (File arrays.h)

  • iterator

  • map

  • tal/vector3.h (File vector3.h)

  • tal/vector3i.h (File vector3i.h)

  • unordered_map

  • vector (File vector2.h)

Included By

  • File hex_grid.h

  • File hex_mesh.h

  • File smooth_shades_processor.h

  • File tile_mesh.h

  • File honeycomb_cell.h

  • File honeycomb_honey.h

  • File biome_calculator.h

  • File polyhedron_tile.h

  • File tile.h

  • File utilities.h

  • File hex_polyhedron.h

  • File polyhedron_mesh_processor.h

  • File polyhedron_noise_processor.h

  • File polyhedron_prism_processor.h

  • File polyhedron_ridge_processor.h

  • File prism_polyhedron.h

  • File ridge_based_polyhedron.h

  • File prism_hex_mesh.h

  • File prism_pent_mesh.h

  • File ridge.h

  • File ridge_based_object.h

  • File ridge_group.h

  • File ridge_hex_grid.h

  • File ridge_mesh.h

  • File terraformer.h

Namespaces

  • Namespace sota

Classes

  • Struct ClipOptions

Enums

  • Enum Biome

Functions

  • Function sota::biome_to_string

Typedefs

  • Typedef sota::Neighbours


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