Sota

Getting Started

  • Introduction
  • Building from sourse
  • Modules
  • API usage

Design notes

  • Ridge-based terrain
  • Honeycomb
  • Tesselation type
  • C++ module VS GDExtension

Architecture

  • Types Abstraction Layer

Known issues & limitations

  • Sota C++ module build

C++ code documentation

  • Library API
Sota
  • File noise.h
  • View page source

File noise.h

↰ Parent directory (src/tal)

Contents

  • Definition (src/tal/noise.h)

  • Includes

  • Included By

  • Typedefs

Definition (src/tal/noise.h)

  • Program Listing for File noise.h

Includes

  • modules/noise/fastnoise_lite.h

Included By

  • File general_utility.h

  • File honeycomb.h

  • File honeycomb_cell.h

  • File honeycomb_honey.h

  • File hex_polyhedron.h

  • File ridge_based_polyhedron.h

  • File ridge_hex_grid.h

  • File ridge_mesh.h

Typedefs

  • Typedef FastNoiseLite


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