Sota

Getting Started

  • Introduction
  • Building from sourse
  • Modules
  • API usage

Design notes

  • Ridge-based terrain
  • Honeycomb
  • Tesselation type
  • C++ module VS GDExtension

Architecture

  • Types Abstraction Layer

Known issues & limitations

  • Sota C++ module build

C++ code documentation

  • Library API
Sota
  • File material.h
  • View page source

File material.h

↰ Parent directory (src/tal)

Contents

  • Definition (src/tal/material.h)

  • Includes

  • Included By

Definition (src/tal/material.h)

  • Program Listing for File material.h

Includes

  • scene/resources/material.h

Included By

  • File hex_mesh.h

  • File pent_mesh.h

  • File honeycomb_cell.h

  • File hex_polyhedron.h

  • File polyhedron_mesh_processor.h

  • File polyhedron_noise_processor.h

  • File polyhedron_prism_processor.h

  • File polyhedron_ridge_processor.h

  • File prism_polyhedron.h

  • File ridge_based_polyhedron.h


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