.. _program_listing_file_src_tal_shader.h: Program Listing for File shader.h ================================= |exhale_lsh| :ref:`Return to documentation for file ` (``src/tal/shader.h``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. code-block:: cpp #pragma once #ifdef SOTA_GDEXTENSION #include "godot_cpp/classes/shader.hpp" using Shader = godot::Shader; #else #include "scene/resources/shader.h" using Shader = Shader; #endif