.. _program_listing_file_src_tal_material.h: Program Listing for File material.h =================================== |exhale_lsh| :ref:`Return to documentation for file ` (``src/tal/material.h``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. code-block:: cpp #pragma once #ifdef SOTA_GDEXTENSION #include "godot_cpp/classes/material.hpp" #include "godot_cpp/classes/shader_material.hpp" using Material = godot::Material; using ShaderMaterial = godot::ShaderMaterial; #else #include "scene/resources/material.h" #endif